Difference between revisions of "Card:AI Mastermind"
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<card>A.I. Mastermind | <card>A.I. Mastermind | ||
F.I.H.C. | F.I.H.C. | ||
− | Cost: 3E | + | Restore Cost: 3E |
Endurance: 8 | Endurance: 8 | ||
Attack: 0 | Attack: 0 | ||
− | Leader -- | + | Range: 1 |
+ | Leader -- AI Machine | ||
Initial Energy: 10E | Initial Energy: 10E | ||
Speed: 0 (This cannot move) | Speed: 0 (This cannot move) |
Latest revision as of 14:54, 26 December 2007
A.I. Mastermind
F.I.H.C.
Restore Cost: 3
Endurance: 8
Attack: 0
Range: 1
Leader — AI Machine
Initial Energy: 10
Speed: 0 (This cannot move)
2: Target Machine gains one ability from another target Machine you control, until end of turn. The first target Machine is treated as if is has the text of the ability added to its current text.
Duplication: 1