Difference between revisions of "Action"

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An '''action''' is a [[card]] that can be played from a [[player]]s [[hand]] onto the [[stack]].
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An [[action]] is a card or section of text that represents something that can be done. Most actions are [[card]]s that can be played from a [[player]]s [[hand]] onto the [[stack]], but [[ability|abilities]] are also actions
  
They have the following propertiy in addition to the basic [[card]] properties:
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They have the following property in addition to the basic [[card]] properties:
  
 
{| border=1
 
{| border=1
 
! Name || Example || Meaning
 
! Name || Example || Meaning
 
|-
 
|-
| [[Cost]] || <card partial='1'>0E 1P 3L </card> || The [[energy]] cost that must payed to play the character and must be during your restore step to maintain it.
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| [[Cost]] || <card partial='1'>0E 1P 3L </card> || The [[energy]] cost that must be payed to play the action.
 
|}
 
|}
  
When an action [[resolve]]s any effects in the text of the card occur.
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When an action [[resolve]]s any effects in the text occur.
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Many actions [[target]] a particular permanent and all actions have a well-defined [[source]]. When an action is played, the player playing it chooses a [[commander]] that they control as the [[source]] and then chooses any [[target]]s needed. The range of the action is measured from the chosen [[commander]]. (See [[Target]] and [[Source]])
  
 
=== Slow Action ===
 
=== Slow Action ===
  
A '''slow action''' is an action that can only be played on a normal [[stack]] and only by the active player and only when the stack is empty.
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A '''slow action''' is an action that can only be played on a normal [[stack]] and only as the first action to be added to the stack. This means that during a [[turn]], [[player]]s in essence take turns either playing a slow action or declaring a [[movement stack]].
  
 
=== Fast Action ===
 
=== Fast Action ===

Latest revision as of 16:17, 16 June 2007

An action is a card or section of text that represents something that can be done. Most actions are cards that can be played from a players hand onto the stack, but abilities are also actions

They have the following property in addition to the basic card properties:

Name Example Meaning
Cost 0Electric 1Protein 3Lay The energy cost that must be payed to play the action.

When an action resolves any effects in the text occur.

Many actions target a particular permanent and all actions have a well-defined source. When an action is played, the player playing it chooses a commander that they control as the source and then chooses any targets needed. The range of the action is measured from the chosen commander. (See Target and Source)

Slow Action

A slow action is an action that can only be played on a normal stack and only as the first action to be added to the stack. This means that during a turn, players in essence take turns either playing a slow action or declaring a movement stack.

Fast Action

A fast action is an action that can be played at any time the player has priority.