Difference between revisions of "Stack"
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− | The '''stack''' is a zone of play and the process of using it. Whenever a player [[#Playing| | + | The '''stack''' is a zone of play and the process of using it. Whenever a player [[#Playing|plays]] an [[action]] it is put on top of the stack. It functions as follows: |
− | # The [[player]] with [[initiative]] becomes the [[ | + | # The [[player]] with [[initiative]] becomes the [[active player]]. |
# They may play any number of actions. When they are done they pass. | # They may play any number of actions. When they are done they pass. | ||
− | # Now the next player becomes the [[ | + | # Now the next player becomes the [[active player]]. |
− | # Repeat 2 and 3 until all players pass in succession. | + | # Repeat 2 and 3 until all players pass in succession without playing any actions. |
− | # [[#Resolution|Resolve]] the action on the top of the stack. If there is no action on the stack, skip | + | # [[#Resolution|Resolve]] the action on the top of the stack. If there is no action on the stack, skip to step 7. |
# Start again at 1. | # Start again at 1. | ||
− | # | + | # The stack is over and a new stack is started with [[initiative]] shifted one [[player]] to the left. |
# If a stack is started and neither player wishes to play the initial action, the [[phase]] is over. | # If a stack is started and neither player wishes to play the initial action, the [[phase]] is over. | ||
=== Playing === | === Playing === | ||
− | The process of putting an [[ | + | The process of putting an [[action]] on the Stack. To do this the [[player]] must be the [[active player]] and must: |
# Display the [[card]] they are playing. | # Display the [[card]] they are playing. | ||
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=== Resolution === | === Resolution === | ||
− | The effect of an action (as defined by the rules of the game and the text of the card) is enacted. The effects of an action occur in the order printed on the card (or defined in the rules) and nothing else can happen during the resolution of an action. This includes [[instantaneous effect]]s like characters going to the discard pile because of damage. | + | The effect of an [[action]] (as defined by the rules of the game and the text of the card) is enacted. The effects of an action occur in the order printed on the card (or defined in the rules) and nothing else can happen during the resolution of an action. This includes [[instantaneous effect]]s like characters going to the discard pile because of damage. |
− | |||
[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 10:46, 27 December 2006
The stack is a zone of play and the process of using it. Whenever a player plays an action it is put on top of the stack. It functions as follows:
- The player with initiative becomes the active player.
- They may play any number of actions. When they are done they pass.
- Now the next player becomes the active player.
- Repeat 2 and 3 until all players pass in succession without playing any actions.
- Resolve the action on the top of the stack. If there is no action on the stack, skip to step 7.
- Start again at 1.
- The stack is over and a new stack is started with initiative shifted one player to the left.
- If a stack is started and neither player wishes to play the initial action, the phase is over.
Playing
The process of putting an action on the Stack. To do this the player must be the active player and must:
- Display the card they are playing.
- Deduct the energy cost of the action and pay any other costs.
- Place the card on the stack (usual just the middle of the table).
Resolution
The effect of an action (as defined by the rules of the game and the text of the card) is enacted. The effects of an action occur in the order printed on the card (or defined in the rules) and nothing else can happen during the resolution of an action. This includes instantaneous effects like characters going to the discard pile because of damage.