Difference between revisions of "Action"

From The Dim Future Wiki
(Clearify slow actions.)
(Remove mention of restore cost and fix typos.)
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! Name || Example || Meaning
 
! Name || Example || Meaning
 
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| [[Cost]] || <card partial='1'>0E 1P 3L </card> || The [[energy]] cost that must payed to play the character and must be during your restore step to maintain it.
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| [[Cost]] || <card partial='1'>0E 1P 3L </card> || The [[energy]] cost that must be payed to play the action.
 
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When an action [[resolve]]s any effects in the text occur.  
 
When an action [[resolve]]s any effects in the text occur.  
  
Many actions [[target]] a particular permanent and all actions has a well-defined [[source]]. See [[Target]] and [[Source]]
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Many actions [[target]] a particular permanent and all actions have a well-defined [[source]]. See [[Target]] and [[Source]].
  
 
=== Slow Action ===
 
=== Slow Action ===
  
A '''slow action''' is an action that can only be played on a normal [[stack]] and only as the first action to be added to the stack. This means that during a [[turn]] [[player]]s in essence take turns either playing a slow action or declaring a [[movement stack]].
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A '''slow action''' is an action that can only be played on a normal [[stack]] and only as the first action to be added to the stack. This means that during a [[turn]], [[player]]s in essence take turns either playing a slow action or declaring a [[movement stack]].
  
 
=== Fast Action ===
 
=== Fast Action ===

Revision as of 09:31, 17 February 2007

An action is a card or section of text that represents something that can be done. Most actions are cards that can be played from a players hand onto the stack, but abilities are also actions

They have the following property in addition to the basic card properties:

Name Example Meaning
Cost 0Electric 1Protein 3Lay The energy cost that must be payed to play the action.

When an action resolves any effects in the text occur.

Many actions target a particular permanent and all actions have a well-defined source. See Target and Source.

Slow Action

A slow action is an action that can only be played on a normal stack and only as the first action to be added to the stack. This means that during a turn, players in essence take turns either playing a slow action or declaring a movement stack.

Fast Action

A fast action is an action that can be played at any time the player has priority.