Difference between revisions of "Instantaneous effect"

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* ''If a [[character]] ever has [[endurance]] less-than or equal to 0, it is placed on the [[discard pile]] as an instantaneous effect''
 
* ''If a [[character]] ever has [[endurance]] less-than or equal to 0, it is placed on the [[discard pile]] as an instantaneous effect''
 
* ''If a [[leader]] ever has [[endurance]] less-than or equal to 0, its controlling [[player]] losses the [[game]] as an instantaneous effect. All [[card]]s [[own]]ed by that player are removed from the game and any [[character]]s on [[area]]s removed this way are are moved to the [[range|nearest]] remaining area.''
 
* ''If a [[leader]] ever has [[endurance]] less-than or equal to 0, its controlling [[player]] losses the [[game]] as an instantaneous effect. All [[card]]s [[own]]ed by that player are removed from the game and any [[character]]s on [[area]]s removed this way are are moved to the [[range|nearest]] remaining area.''
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{{needs work|Isn't this the same as a continuous effect?}}
  
 
[[Category:Glossary]]
 
[[Category:Glossary]]

Latest revision as of 21:58, 7 December 2007

An instantaneous effect is an effect that occurs without going on the stack.

There are several built into the game:

Note: This page needs to be updated to reflect changes in the game or need to be worked on for other reasons.

Isn't this the same as a continuous effect?