Difference between revisions of "Stack"
From The Dim Future Wiki
(→Playing: Add steps for playing a card.) |
(Clarify and clean) |
||
Line 1: | Line 1: | ||
− | The '''stack''' is a zone of play and the | + | The '''stack''' is a zone of play and the process of using it. Whenever a player [[#Playing|Plays]] an [[Action]] it is put on top of the stack. It functions as follows: |
− | # The [[ | + | # The [[player]] with [[initiative]] becomes the [[Active Player]]. |
# They may play any number of actions. When they are done they pass. | # They may play any number of actions. When they are done they pass. | ||
# Now the next player becomes the [[Active Player]]. | # Now the next player becomes the [[Active Player]]. | ||
Line 7: | Line 7: | ||
# [[#Resolution|Resolve]] the action on the top of the stack. If there is no action on the stack, skip 6. | # [[#Resolution|Resolve]] the action on the top of the stack. If there is no action on the stack, skip 6. | ||
# Start again at 1. | # Start again at 1. | ||
− | |||
− | |||
− | |||
− | |||
=== Playing === | === Playing === | ||
− | The process of putting an [[Action]] on the Stack. To do this the [[player]] must | + | The process of putting an [[Action]] on the Stack. To do this the [[player]] must be the [[Active Player]] and must: |
# Display the [[card]] they are playing. | # Display the [[card]] they are playing. | ||
# Deduct the [[energy]] [[cost]] of the [[action]] and pay any other costs. | # Deduct the [[energy]] [[cost]] of the [[action]] and pay any other costs. | ||
# Place the card on the stack (usual just the middle of the table). | # Place the card on the stack (usual just the middle of the table). | ||
+ | |||
+ | === Resolution === | ||
+ | |||
+ | The effect of an action (as defined by the rules of the game and the text of the card) is enacted. The effects of an action occur in the order printed on the card (or defined in the rules) and nothing else can happen during the resolution of an action. This includes [[instantaneous effects]] like characters going to the discard pile because of damage. | ||
{{Needs work}} | {{Needs work}} | ||
[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 12:47, 24 September 2006
The stack is a zone of play and the process of using it. Whenever a player Plays an Action it is put on top of the stack. It functions as follows:
- The player with initiative becomes the Active Player.
- They may play any number of actions. When they are done they pass.
- Now the next player becomes the Active Player.
- Repeat 2 and 3 until all players pass in succession.
- Resolve the action on the top of the stack. If there is no action on the stack, skip 6.
- Start again at 1.
Playing
The process of putting an Action on the Stack. To do this the player must be the Active Player and must:
- Display the card they are playing.
- Deduct the energy cost of the action and pay any other costs.
- Place the card on the stack (usual just the middle of the table).
Resolution
The effect of an action (as defined by the rules of the game and the text of the card) is enacted. The effects of an action occur in the order printed on the card (or defined in the rules) and nothing else can happen during the resolution of an action. This includes instantaneous effects like characters going to the discard pile because of damage.
Note: This page needs to be updated to reflect changes in the game or need to be worked on for other reasons.