Difference between revisions of "Card:AI Mastermind"

From The Dim Future Wiki
m (AI Mastermind moved to Card:AI Mastermind: Move to card namespace)
(Add ability transfer ability.)
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Leader -- Intelligent Machine
 
Leader -- Intelligent Machine
 
Initial Energy: 10E
 
Initial Energy: 10E
 +
2E: Target Machine gains one ability from another target Machine you control, until end of turn. The first target Machine is treated as if is has the text of the ability added to its current text.
 
</card>
 
</card>
  
 
[[Category:Cards]]
 
[[Category:Cards]]
 
[[Category:F.I.H.C.]]
 
[[Category:F.I.H.C.]]

Revision as of 17:15, 31 December 2006

AI Mastermind
F.I.H.C.

Cost: 3Electric
Endurance: 10
Attack: 2
Leader — Intelligent Machine
Initial Energy: 10Electric
2Electric: Target Machine gains one ability from another target Machine you control, until end of turn. The first target Machine is treated as if is has the text of the ability added to its current text.