Difference between revisions of "Combat"
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[[Combat]] is a handled as an [[implied ability]] on [[character]]s that reads: | [[Combat]] is a handled as an [[implied ability]] on [[character]]s that reads: | ||
− | ''<card partial='1'> D: </card>This character deals X [[damage]] distributed any way among any number of [[target]] [[permanent]]s or areas, where X is less than or equal to this [[character]]'s [[attack]]. Each target permanent must be assigned at least one damage. This ability has a [[range]] of 0. This action is called a combat action.'' <ref>The name combat action is only given to allow other cards to treat combat actions specially. </ref> | + | ''<card partial='1'> D: </card>This character deals X [[damage]] distributed any way among any number of [[target]] [[permanent]]s or [[areas]], where X is less than or equal to this [[character]]'s [[attack]]. Each target permanent must be assigned at least one damage. This ability has a [[range]] of 0. This action is called a combat action.'' <ref>The name combat action is only given to allow other cards to treat combat actions specially. </ref> |
=== Notes === | === Notes === |
Revision as of 11:16, 6 January 2008
Combat is a handled as an implied ability on characters that reads:
: This character deals X damage distributed any way among any number of target permanents or areas, where X is less than or equal to this character's attack. Each target permanent must be assigned at least one damage. This ability has a range of 0. This action is called a combat action. [1]
Notes
- ↑ The name combat action is only given to allow other cards to treat combat actions specially.