End Phase

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Revision as of 10:25, 9 January 2010 by Amp (talk | contribs) (Fix wording that implied that some "at end of turn" triggers could be ignored if the player choose.)
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The end phase follows the Main Phase in the turn.

  1. Starting with the aggressive player, each player puts all "at end of turn" abilities they control on the stack in an order of their choice.
  2. The aggressive player becomes active and the stack is played out.
  3. Effects that go "until end of turn" disappear.