Installation
From The Dim Future Wiki
An installation is a permanent that is associated with an area. It is attached. It comes into play on a specific area and cannot be moved to another area. If an area is destroyed (Can this be done?) all installations on it are discarded along with the area.
Thoughts
- How are restrictions represented? (machine-only, homan-only, etc)
Note: This page needs to be updated to reflect changes in the game or need to be worked on for other reasons.