Difference between revisions of "Character"

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| [[Attack]] || 1 || The amount of damage this character deals when it enters [[Combat]].
 
| [[Attack]] || 1 || The amount of damage this character deals when it enters [[Combat]].
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| [[Speed]] || 1 || The number of areas the character can move in a single [[movement action]]. This is almost always 1.
 
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Revision as of 10:18, 27 December 2006

A character is an intelligent being in the world of the game. Characters are permanents.

Characters have the following properties in addition to the properties of all permanents:

Name Example Meaning
Maximum Endurance 9 The amount of endurance this character comes into play with.
Attack 1 The amount of damage this character deals when it enters Combat.
Speed 1 The number of areas the character can move in a single movement action. This is almost always 1.

Characters have an implied ability to make Movement Actions. See Movement Action and Combat for more information about that.

Leaders are a type of character.