Movement action
From The Dim Future Wiki
A movement action is a special action that can be declared as any time a slow action can be. It reads:
Each undrained character you control that has a number of movement counters less than its speed may move to a target area within range 1 of that character. Add a movement counter to each character that moves this way.
Each undrained character that has a number of movement counters equal to its speed may move to a target area within range 1 of that character. Drain each character that moves this way.