Difference between revisions of "Movement action"

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(MAJOR CHANGE: Movement actions can now only be played once per turn. Making turn analogous to rounds in D&D.)
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A '''movement action''' is a [[fast action]] that is used during combat. All [[character]]s can make movement actions. The movement action is an [[implied ability]] that reads:
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A [[movement action]] is a [[fast action]] that can only be used on a [[movement stack]]. All [[character]]s can make movement actions. The movement action is an [[implied ability]] that reads:
  
''0: Move this character its [[speed]] in [[area]]s in any direction. The ability may only be played once on a given movement stack and may only be played if this character is [[Drained|undrained]].''
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''0: Move this character its [[speed]] in [[area]]s in any direction. The ability may only be played once per turn and may only be played if this character is [[Drained|undrained]].''
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=== See Also ===
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* [[Combat]]
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* [[Movement stack]]
  
 
[[Category:Glossary]]
 
[[Category:Glossary]]

Revision as of 12:25, 6 January 2007

A movement action is a fast action that can only be used on a movement stack. All characters can make movement actions. The movement action is an implied ability that reads:

0: Move this character its speed in areas in any direction. The ability may only be played once per turn and may only be played if this character is undrained.

See Also