Difference between revisions of "Movement action"
From The Dim Future Wiki
m (Fix wiki syntax) |
(MAJOR CHANGE: Movement actions can now only be played once per turn. Making turn analogous to rounds in D&D.) |
||
Line 1: | Line 1: | ||
− | A | + | A [[movement action]] is a [[fast action]] that can only be used on a [[movement stack]]. All [[character]]s can make movement actions. The movement action is an [[implied ability]] that reads: |
− | ''0: Move this character its [[speed]] in [[area]]s in any direction. The ability may only be played once | + | ''0: Move this character its [[speed]] in [[area]]s in any direction. The ability may only be played once per turn and may only be played if this character is [[Drained|undrained]].'' |
+ | |||
+ | === See Also === | ||
+ | |||
+ | * [[Combat]] | ||
+ | * [[Movement stack]] | ||
[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 12:25, 6 January 2007
A movement action is a fast action that can only be used on a movement stack. All characters can make movement actions. The movement action is an implied ability that reads:
0: Move this character its speed in areas in any direction. The ability may only be played once per turn and may only be played if this character is undrained.