Difference between revisions of "Character"

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(Add speed property)
(Add installation takeover rule)
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Characters have an [[implied ability]] to make [[Movement Action]]s. See [[Movement Action]] and [[Combat]] for more information about that.
 
Characters have an [[implied ability]] to make [[Movement Action]]s. See [[Movement Action]] and [[Combat]] for more information about that.
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In addition, characters have the following [[implied ability|implied abilities]]:
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* ''<card partial="1"> D:</card> Gain [[control]] of target [[installation]] associated with the [[area]] this character is on. Play this ability only during the [[end phase]].''
  
 
[[Leader]]s are a type of character.
 
[[Leader]]s are a type of character.
  
 
[[Category:Glossary]]
 
[[Category:Glossary]]

Revision as of 15:07, 18 January 2007

A character is an intelligent being in the world of the game. Characters are permanents.

Characters have the following properties in addition to the properties of all permanents:

Name Example Meaning
Maximum Endurance 9 The amount of endurance this character comes into play with.
Attack 1 The amount of damage this character deals when it enters Combat.
Speed 1 The number of areas the character can move in a single movement action. This is almost always 1.

Characters have an implied ability to make Movement Actions. See Movement Action and Combat for more information about that.

In addition, characters have the following implied abilities:

Leaders are a type of character.