Difference between revisions of "Movement action"
From The Dim Future Wiki
(Change to use a draining abilty for long moves. Not double, just one extra.) |
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− | A [[movement action]] is a | + | A [[movement action]] is a special action that can be declared as any time a [[slow action]] can be. It reads: |
− | + | ''Each undrained character you control may move 1 area in any direction, unless it has already moved its speed in areas this turn. Each undrained character that had already moved its speed this turn may be drained to move 1 area in any direction'' | |
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[[Category:Glossary]] | [[Category:Glossary]] | ||
{{Needs work|Sanity check and discussion.}} | {{Needs work|Sanity check and discussion.}} |
Revision as of 13:36, 15 August 2007
A movement action is a special action that can be declared as any time a slow action can be. It reads:
Each undrained character you control may move 1 area in any direction, unless it has already moved its speed in areas this turn. Each undrained character that had already moved its speed this turn may be drained to move 1 area in any direction
Note: This page needs to be updated to reflect changes in the game or need to be worked on for other reasons.
Sanity check and discussion.