Difference between revisions of "Movement action"

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[[Category:Glossary]]
 
[[Category:Glossary]]
{{Needs work|Sanity check and discussion.}}
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{{Needs work|Sanity check and discussion. Should use movement tokens or counter. Memory in the game should not be implied.}}

Revision as of 21:06, 12 October 2007

A movement action is a special action that can be declared as any time a slow action can be. It reads:

Each undrained character you control may move 1 area in any direction, unless it has already moved its speed in areas this turn. Each undrained character that had already moved its speed this turn may be drained to move 1 area in any direction

Note: This page needs to be updated to reflect changes in the game or need to be worked on for other reasons.

Sanity check and discussion. Should use movement tokens or counter. Memory in the game should not be implied.