Movement action

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Revision as of 12:25, 6 January 2007 by Amp (talk | contribs) (MAJOR CHANGE: Movement actions can now only be played once per turn. Making turn analogous to rounds in D&D.)

A movement action is a fast action that can only be used on a movement stack. All characters can make movement actions. The movement action is an implied ability that reads:

0: Move this character its speed in areas in any direction. The ability may only be played once per turn and may only be played if this character is undrained.

See Also