Movement action

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Revision as of 18:35, 1 April 2007 by Amp (talk | contribs) (Make each motion a separate action.)

A movement action is a fast action that can only be used on a movement stack. All characters can make movement actions. The movement action is made of one implied ability that reads:

  • 0: Move this character to target area, if this ability has already been played at least X times this turn, where X is this character's speed, this character losses all abilities except this one until end of turn. This ability has range 1. The ability may be played at most X times per turn, where X is this character's speed times 2. This ability may only be played if this character is undrained.

See Also

Note: This page needs to be updated to reflect changes in the game or need to be worked on for other reasons.

Sanity check and discussion.