Movement action

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Revision as of 10:16, 4 April 2008 by Amp (talk | contribs) (Change links from Counter to Movement Counter)

A movement action is a special action that can be declared as any time a slow action can be. It reads:

Each undrained character you control that has a number of movement counters less than its speed may move to a target area within range 1 of that character. Add a movement counter to each character that moves this way.

Each undrained character that has a number of movement counters equal to its speed may move to a target area within range 1 of that character. Drain each character that moves this way.