List of Game States
From The Dim Future Wiki
This is very detailed and probably not useful for players.
Notable events that are not states because a player can never interact with them are marked like (this).
- Restore Phase
- Restore Phase for each player
- Player placing "at the beginning of your restore phase" triggers on the stack
- Beginning of restore phase stack starting with the player with initiative
- Player chooses restore costs to pay.
- (Permanents and areas are undrained.)
- Player placing "at the end of your restore phase" triggers on the stack
- End of restore phase stack starting with the player with initiative
- Restore Phase for each player
- Draw Phase
- (Each player draws 2 cards and discards down to 5 cards)
- End of draw phase stack starting with the aggressive player
- Main Phase
- A series of main phase stacks starting with the aggressive player having initiative.
- End Phase
- Starting with the aggressive player, each player puts any "at end of turn" abilities they control on the stack.
- End phase stack starting with the aggressive player
- (Effects that go "until end of turn" disappear.)